UC-Win/Road is an advanced software package which allows users to model infrastructure for simulation and illustration in Real Time. UC-win/Road is a truly revolutionary program that is used to generate and present a visible and interactive 3D environment. The program can be utilized for various applications such as city planning, traffic simulations, and construction demonstrations. The extensive features and visual options allow the formation of detailed virtual demonstrations can be presented and manipulated in real time.
Terrain modeling is a fundamental function of UC-win/Road. Win/Road can easily compile Visual aids for real world landscape evaluations and adjustments. Terrain height, width, and textures can all be applied to realistically represent landscapes and urban/rural construction.The extreme attention to detail and customization helps create impressive and believable representations of existing cities and any other location.
Standard Features Of UC-WIN/ ROAD
Multiple Screen Displays
Useful for providing peripheral vision during driving simulations
Diverse alignment shapes for roads, rivers, flight paths are possible using freehand or parametric inputs.
Control of time, weather, light, wire frame, terrain transparency and other visual effects can be done in real time to enhance presentations.
Day and night lighting effects can be achieved by providing alternate textures.
Textures can be applied for terrain slopes, excavations, road surfaces, pavements, walls, sky and landforms.
Intersections are automatically generated when road alignments cross each other within a vertical offset tolerance.
Overhead images can be imported and draped over the terrain to allow visual references to local features.
50m grid terrain maps supplied for Japan and New Zealand. World Coordinate translations are possible.
Terrain editing tools are provided. Importing of specific terrain data in DXF or XML formats is made possible.
UC-Win / Road WORKFLOW
3D models, tutorials, and other information can be downloaded below: